After the successful launch of Conqueror: Final Conquest earlier this year, I am very excited to announce that I am working on launching an expansion pack. It is just an idea for now. Those who know me know how unusual it is for me to announce something I just started working on or thinking about. But I believe this to be necessary…
Over the past few years, I have read blogs from game designers such as Jamey Stegmaier (who hasn’t?) and listened to podcasts such as the boardgame design lab that helped me learn how to design, play test, market, and manufacture boardgames. Cation Arts, the company I founded would have failed if it weren’t for the knowledge I gained by listening to others share their experiences about something we are all passionate about.
This is why it is necessary to start this blog. I hope that it is read by some, and I hope it will help at least one person in their journey towards becoming a game designer or producing a game that will bring laughter and joy to people across the world. Just as important, I hope this blog sparks a conversation that makes every one of us a better game designer. For how do we expect to learn if do not speak honestly and respectfully to one another?
I hope you enjoy reading this if you choose to do so; and I hope you share your experiences and thoughts here too. This is a unique project that not many have embarked on… For this is not a typical expansion pack… I will not add more territories, factions or heroes… rather, I seek to create different versions of the game that can cater for all…. A risk… A Catan.. A Memoir 42.. A Twighlight imperium… all into one. One game to honor them all..
What are your favourite games that incorporate different rules and difficulty levels? Let us know below
Hey Helena.
Thank you for taking the time to read this. I am happy you enjoyed playing the game!
I got the same question on another forum. Hope the response below makes sense
Imagine a rule book with:
1. A basic set of rules that you can probably read in 10 min and explain in no more than a few minutes. Lets call this the beginner section.
2. A second section that introduces more rules and complexity to the game to the point where the game's complexity is close to that of a Catan (or slightly heavier). Call this the "gateway game" section
3. The third section would have even more rules, and perhaps additional units / resources that would…
Hey Moe. Very exciting project. I played conqueror with my friends last month and thoroughly enjoyed it. Can you elaborate further on what you mean by "different versions of the game". I didn't get that part
Thank you @Eleven Pandas; I really appreciate the encouragement
Good luck with your ambition. Looking forward to seeing your ideas flourish and give more fruit.